![]() If you want to use the sample scripts with the server, rename (or copy) the default_scripts folder to scripts. This will be where you load any other scripts into the server. The default scripts gives you the Destruction Derby, Freeroam (teleports and spawn locations), Help (F5 help menu), Hijack_Blocker (does what it says on the tin), Killfeed (shows the list of deaths as they roll past), Localchat (gives the ability to view local-only chat or global chat), Nametags (view players names), Playerlist (shows player list and pings with F6), and Speedomether (shows your speed next to your vehicle). Open up the a file (with something like Notepad++) and configure the settings as you wish - max players, port to listen to (default 7777, no need to change this normally), server name, and a password if you want one. The other settings are left fine as they are. Now double-click JcmpServer.exe to launch the server. You may need to allow Jcmpserver.exe through Windows Firewall. If you're running the server on the machine you're playing on, launch the mod client, and on "quick connect" type 127.0.0.1 in the address box. This will connect to the local machine (where your server is running).įor your friends to play, you'll need to find out your computer's IP. This can be done through Start > Run > type cmd and press enter, and then type ipconfig and press enter. ![]() Your IP will appear, typically starting with. ![]() You can then give this to your friends to play with over LAN. If you want to add scripts to the running game you can copy them to the "scripts" folder and then type load name into the server console where name is the name of the script folder.
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